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Action RPG Top Down Camera Controller

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Action RPG Top Down Camera Controller v1.7

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Are you developing an ARPG or classic Top Down RPG game, then this is the camera you need.

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Key Features:
V2.1 Features:
– Removed legacy UI from package including prefabs, demo scenes and scripts to use new Unity UI system

v2.0 features:
– Unity 2019.xxx Support file

Versions tested with:
Unity Version: 2019.2.0
RP: SRP (OK)

Unity Version: 2019.3.5f1
RP: URP (OK) HRDP (OK)

Unity Version: 2020.1b
RP: Unity standard (OK)

Key Features:
v1.9.2 features:
– Check Version notes for details

v1.9.1 features:
– Unity 2018.4.4f1 LTS update

v1.9 features:
– Unity 2018.2 compatibility

v1.8 features:
– Unity 2017 compatibility

v1.7 features:
– Added support for click/touch and move cam that uses the Event System to check if a click/touch happens in UI and acts accordingly.
– New ARPGPlayerMove script that checks if click/touch happens in new UI and doesn’t move character.
– Added demo scenes for standalone and mobile.
– Added prefabs for standalone and mobile.

v1.6 features:
– Submitted to be Unity 5 Ready.

v1.5 features:
– Fully customizable Keyboard input.
– Fully Customizable via Inspector or Scripting.
– Move, Rotate, Tilt, Zoom view.
– Click-and-Hold mouse follow ing.
– Rotation around target .
– Dynamic transparency effect on objects that lies between the camera and target.
– The angle the camera looks at the target can be modified on the fly.
– The camera automatically moves to desired location on start.
– Left and right click to move player to the desired location.
– Player will stop when it hits obstacles or if the slope is bigger than the character controller’s slope limit.

NEW !!! Keyboard & Mouse input methods added
– Using keys to move character forward, backward and to strafe left, strafe right. Use the mouse to turn character left and right.
– Using keys to move character forward, backward and to strafe left, strafe right. Rotate character to current mouse position.
– Using keys to move character up, down, left and right.
– Using keys to move character forward, backward and to turn left, right.

Mobile support added:
Tested on Sony Xperia TabletZ LTE & Sony Xperia go
– Added a better gravity check for click and move scripts.
– NavMesh character controller for click and move.
– Mobile versions of the cameras.
– Mobile versions of the Character controllers.
– c# version of Unity joystick script added.

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