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Amplify Animation Pack

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This is a paid asset, but now you can download Amplify Animation Pack for FREE, but please remember this package is provided only for learning purposes or to be able to test before buying the product, NOT FOR COMMERCIAL PURPOSES.

Detail this asset from Unity Store: Original Link

Amplify Animation Pack v1.0.1000

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600+ animation sequences ranging from basic locomotion to wall climbing, cover, weapons, swimming, boats, and varied other interactions. Starter third-person controller and Blender source included.

Full set of animations ranging from locomotion to boating, swimming, and varied interactions. Whether you’re making a sandbox game, tactical espionage sim, or exploring uncharted ruins, the starter Third-person Character Controller will get you rolling faster than ever!

Take it for a spin with our Demo Scene: Download (Right Click, Save As / Windows)

Full animation list: Amplify Wiki

Manual: Amplify Wiki

NEW! Start Screen Config Wizard

NEW! Ladder Mechanics

NEW! Plunge Attack

NEW! Movement Leaning


Blender Source
600+ Animation Sequences
Third-person Controller (Work in Progress – Not all features available)
Full Source

This pack is primarily an Animation Library that will grow with future updates. The Character Controller is complementary, it’s a good way to preview animations out-of-the box and to serve as a starting point for your custom controller but not a fully-featured solution.

Please note that the Character Controller is still in development.

SRP Compatibility

All renderers supported, use the official Unity URP and HDRP Pipeline Wizard included with your SRP distribution to convert the included Built-in Materials.

Animation Categories

Weapons (Bow, Pistol, Machine Gun)
Vehicle Use
Locomotion (w/Jumping Vaulting)
Climbing (Wall,Bars)
Interactions (Door,Levers,Pickup)

Third-person Controller

Locomotion with Walk, Run, Sprint, Jumping and Vaulting
Crouching + Crawling
Wall Cover
Interactions + UI Prompts
Cinemachine Camera System

Coming Soon to Third-person Controller

Weapons (Bow, Pistol, Machine Gun)
Melee with Lock-on
General polish and improvements.

Character Controler requires Cinemachine.

Demoscene requires TextMesh for in-scene Labels; Post Processing Stack also recommend to ensure the scene looks as intended and as advertised.


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