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Inventory Plus: Customizable Inventory System

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This is a paid asset, but now you can download the “Inventory Plus: Customizable Inventory System” for FREE, Please keep in mind this package is provided only for learning purposes or to be able to test before buying the product, NOT FOR COMMERCIAL PURPOSES.

For more detail this asset from the Unity Asset Store: Click Here

Inventory Plus: Customizable Inventory System v1.1.1

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InventoryPlus is an intuitive tool that simplifies the creation of custom inventories, chests and pickups. It handles all the inventory operations you can think of while supporting multiple devices

What is it?

InventoryPlus is an intuitive and powerful tool that simplifies the creation of custom inventories, chests and pickups. The asset works with multiple inputs like keyboard / controller and mouse. InventoryPlus takes care for you of all the inventory operations you can think of (like use, equip, sort, drop etc…)

How do I use it?

Simple: install the package, drag the inventory prefab in your scene and tweak the InventoryPlus component to fit your need, there are no additional packages required! The package accommodates the user who wants a simple plug and play solution and also developers who want to add their own modifications on top of the existing code.

The resolution used for the UI in the sample scene is 16:9.

What’s included?

The package contains:

Item Type Scriptable Objects
Inventory prefab + script
Chest prefab + script
Player controller with an animated sprite
PickUp prefab with an animated sprite
AreaTrigger prefab with an animated sprite
Multiple inventory UI slots
Prefab folder with all the “core” components
2 sample scenes that guide you and allow you to experiment with the asset
The package main features are:

Togglable inventory with a customizable hotbar
Enables you to create new Item Types using Scripable Objects
Allows you to create a custom visual for your inventory
Stores both stackable and non-stackable items in the inventory and chests
Displays durability of items with a progression bar and/or value (customizable)
Changes the visual of items based on their durability
Allows you to dedicate specific inventory slots to specific items categories
Use items when the inventory is openend and/or closed (customizable)
Drop items when the inventory is openend and/or closed (customizable)
Equip items when the inventory is openend and/or closed (customizable)
Sort items when the inventory is openend and/or closed (customizable)
Swap items when the inventory is openend and/or closed (customizable). The operation can also be performed also with the mouse if the option is enabled
Contains an InputReader to trigger inventory events
Allows you to pickup items when dropped from the inventory
Allows you to perform operation on inventory items based on their category or ID
Top-down character controller
Allows you to interact with chests
Allows you to save the player inventory when moving through scenes
Allows you to save pickups and chest so that they can be loaded when the scene is launched again

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» FAQ:

Does the Inventory Tool support multiplayer games? Absolutely! InventoryPlus is designed to work flawlessly with both single-player and multiplayer games in Unity.
Do I need to be a coder? No, the asset allows you to simply edit the inventory to your need (check the documentation below to know the details). If you want to add new features a intermediate level of programming is required and of course I’m always available to assist you via email.
Does the Inventory Tool support item stacking and sorting? Yes, InventoryPlus offers robust support for item stacking and sorting, making it easy to manage and organize large quantities of items within the inventory system.
Is the Inventory Tool compatible with mobile platforms? Of course, the asset is designed to be compatible with mobile platforms in Unity, allowing you to create custom inventories for your mobile games with ease.

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