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MFPS 2.0: Multiplayer FPS

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This is a paid asset, but now you can download MFPS 2.0: Multiplayer FPS Free.

Detail this asset from Unity Store: Original Link

MFPS 2.0: Multiplayer FPS v1.8.2 + Addons (Latest version)

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MFPS 2.0: Multiplayer FPS v1.7.5f2

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MFPS 2.0 is an advance multiplayer first-person game template for start to develop your own multiplayer fps game, this template includes all the basics and tons of advanced systems that all multiplayer shooter require, this game kit is very polished, using the latest Unity technologies with high efficiency and performance, great and professional UI using UGUI, player Mecanim animations, you got a lot of options to customize to your taste and needed in the front-end, using Photon PUN 2 as network solutions, you have 3 different game modes in the core of kit: Free for All, Team Death Match and Capture the Flag, play matches with other players and or bots, have 4 player classes that you can modify to your taste, 8 different types of weapons: Rifle, Sniper, Shotgun, Pistol, Grenade, Molotov, Grenade Gun and Knife, AAA graphics, the main point of this template is that the developers have the freedom to modify the game as they want, that is why all is complelity customizable, you have access to the full source code and content of the game so the sky is the limit, the package include build-in editor tutorial for the most common modifications like: add weapons, add maps, replace player and bots models, etc…
is this and much more that made this kit one of the best and most complete multiplayer fps template for development in the world.

Why MFPS?

If you are looking for an advanced and professional multiplayer fps template for start to develop your own game with a huge basis and advance features for a cheap price, this is your best option, in addition to the large number of features that the core kit comes with, a large number of extensions/addons are also available to integrate and create a next-gen multiplayer FPS, there are other kits around but none of them compares to MFPS, starting by the number of features available in MFPS (in the core and extensions), but also some of the other kits/templates focus only on the fps systems but not multiplayer implementation or bad multiplayer implementation with poor performance, and the kits that focus on multiplayer just have a few basic features with pretty bad gameplay and UI, which make you start with a 25% – 30%, with MFPS you start with a %80 ready AAA game, the template has been in development for more than 5 years now with an optimized code and multiplayer implementation implacable.

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Feature List:

3 Game modes: Team Deathmatch, Free For All and Capture of Flag, and 4 more optional: Demolition, Elimination, Cover Point and Gun Race.
Player team system.
Shooter AI (Bots).
New Party with bots and real players, all sync over network.
New Photon Offline Support.
Build-In Editor tutorials for Add Weapons, Add Maps, Replace Players, and Bots Models.
Team Voice chat.
Start Countdown.
Private and Public matchs
Player Classes, 4 kinds of players classes with different load-outs (Assault, Engineer, Support, Recon)
8 different types of weapons: Rifle, Sniper, Shotgun, Pistol, Grenade, Molotov, Grenade Launcher, and Knife.
Advanced weapon system.
Slide, Jump, Crouch and Run player movement.
Procedural weapon movement.
Advance player synchronization with interpolation, extrapolation and lag compensation.
Friend List.
Pre-Match Lobby.
Damage Indicator.
Lobby chat
Team selection and Auto-Team selection
Kick Votation System.
Foot IK placement.
Fire types (Auto, Single and Semi-Automatic)
precise synchronization of bullets and positions
Fall Damage.
Player room kick
Server statistics, total players, total rooms, ping
Post-Processing Stack V2.
Health regeneration option
KillFeed Corner (WhoKilledWho)
Scoreboard
Room time limit
Items Drop System.
Ladder System
IK hand position
Head shot detection.
Bullet trail option.
Jump Platforms.
AFK detection.
Max Kill room limit
Start Loading Screen.
Asynchronous Data Loading.
weapon Fov option in play time
Max allowed player ping to join in a room
Draw Name Above Head.
Player footstep.
Object Pooling system.
Graphic menu settings
Multiplayer in room chat
Smooth weapon Movements when is running
Weapon pick up system over network
Throw gun after death
Ammo and medic kit throwing
Kill Camera.
Network stats.
Team mate health bar UI.
UGUI Crosshair
Advance Heat look with IK support
Animated Hit marker
Spawn hand effect indicator
Friendly fire options
Switch team in mid room
Push to talk or auto voice detection.
AAA Graphic
Graphic menu settings
High performance.
Build-In Editor Documentation.
Full C# clean code

Available Add-ons
-Mobile Controller.
-Login System.
-Shop System.
-Level System.
-Clan System.
-Kill Streaks.
-Localization.
-MiniMap
-Class Customization.
-Weapon Customization.
-Kill Streak Notifier
-Player Selector.
-Input Manager.
-Unity IAP for Shop System.
-Weapon Pack #1.
-Compass Bar.
-Cover Point (GameMode).
-Bomb Defuse (GameMode).
-Gun Race (GameMode).

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