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Third Person Controller – Shooter Template

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This is a paid asset, but now you can download Third Person Controller – Shooter Template Free.

Detail this asset from Unity Store: Original Link

Third Person Controller – Shooter Template v2.5.6b (Latest version)

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Third Person Controller – Shooter Template v2.5.5

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⭐ATTENTION – This Asset already includes all the Basic Locomotion and Melee Combat Templates features.

[Basic Locomotion]
[Melee Combat]

Invector’s Third Person Templates can help bring your game to life with a high quality Character Controller that takes minutes to set up, we have a solid and highly customizable template so you can focus on making your game unique.

⭐ Beginners will have a great learning curve with our several [Tutorials] and [Documentation], no scripting skills are necessary to create something cool
⭐ Advanced users will enjoy the thousands of features we included and continue to include over the past 4 years of development and support of our assets

Invector’s [ Community] get’s bigger every day with thousands of registered users and hundreds of daily visitations posting questions, helping each other or sharing their creations, integrations, and add-ons developed by users

✔️ Official [Add-ons]: Looking for a specific mechanic? We have some cool add-ons!
✔️ NO DLL’s: all Scripts are written in C# and open for modifications
✔️ Examples Included: different gameplay styles such as TopDown, 2.5D, Mobile, Point&Click

– Shooter Behavior & Animations (Basic & Melee features already included)
– Projectile bullets with trail renderer
– Throwing objects with Trajectory system (granade, bottles, etc..)
– Optional Melee attacks for Shooter Weapons
– Advanced damage based on distance & velocity
– Decal for projectiles based on tags (different materials)
– Advanced Scope View
– Aiming System with dispersion, range, shot frequency, recoil, etc…
– Particles, Sounds, Custom Bullets to emitt on attack
– Archery System included
– Advanced IK Adjustment System based on Weapon/Stance
– Large number of customization to create different types of weapon
– Secondary Shot to create powerful weapons
– Hipfire

– Melee Combat Behavior & Animations (Basic Locomotion features already included)
– Use different MoveSets, Attacks, Defense, HitReaction and HitRecoil per weapon
– Inventory Example, Collect, Drop and Destroy items
– Simple Melee AI included as bonus (For advanced AI, check our [FSM AI Template])
– Holder Manager
– Different types of Potions to recovery health or increase health/stamina
– Stamina Combat Based System (optional)
– Lock-On Target System

– Basic Locomotion Behavior and Animations
– Advanced Third Person Camera System
– Sprint, Jump, Crouch and Roll
– Vault, Climb or StepUp obstacles
– Generic Action system to trigger simple animations
– Ladder System
– Ragdoll System
– FootStep System
– Several Util scripts to help you develop your game
– Isometric, 2.5D Plaformer, TopDown, Mobile demo scenes are included

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