Home ยป Zibra Liquid

Zibra Liquid

by [email protected]

Zibra Liquid is an extension for real-time 3D liquid simulation, that enables the creation of realistic liquid physics and game mechanics based on interactive liquid. Powered by a custom physics simulation and AI-based technology for neural object representations, it makes working with liquid fast and easy.

For more detail this asset from the Unity Asset Store: Click Here

This is a paid asset, but now you can download the “Zibra Liquid” for FREE, Please keep in mind this package is provided only for learning purposes or to be able to test before buying the product, NOT FOR COMMERCIAL PURPOSES.

Zibra Liquid v1.4.7

Download Now

Zibra Liquid is an extension designed to simplify interactive liquid VFX creation. Make your virtual worlds immersive with real-time simulation and physics.

Note: when updating Zibra Liquid from the Package Manager, please remove the old version before importing the new version (you will need to close the Editor and manually remove files of the old version).

🌊 Zibra Liquid is an extension for real-time 3D liquid simulation, that enables the creation of realistic liquid physics and game mechanics based on interactive liquid.

Powered by a custom physics simulation and AI-based technology for neural object representations, it makes working with liquid fast and easy.

Zibra Liquid delivers unparalleled performance across a range of devices, from mobile devices such as the iPhone 6s, all the way to high-end desktop GPUs like the RTX 4090.

If you require VR support it’s available in a more advanced version of our product: Zibra Effects.

Our solution has an intuitive UI, and is equipped with a wide range of features, as well as multiple visual and physical parameters to customize the look and behavior of the liquid according to your needs.

Looking for a ready-to-use solution? Choose from a gallery of premade assets for easy integration.

Read more about Zibra Liquid here.

Feature set:

Real-time 3D liquid simulation
AI-accelerated interaction with static and skinned meshes
Apply force to the liquid with Force Fields – Radial, Directional, and Swirl
Many physical and visual parameters (viscosity, density, surface tension, color, metalness, etc.)
Multiple liquid types and liquid mixing support
Foam simulation
Liquid initial state baking
Check out the complete list of features and parameters in the User Guide.

How can you benefit from Zibra Liquid?

✅ Create performant 3D simulations for different game genres (Action, Adventure, RPG, FPS, Shooter, Survival, Sandbox, Open World, Puzzle etc.)

✅ Improve your game with brand-new game mechanics.

✅ Elevate immersivity with interactive elements of gameplay.

✅ Setup up high quality simulation for high-end PCs, and with simple parameters change, run scaled-down version of same simulation on mobile devices.

✅ Easily create complex simulations with simple & intuitive UI.

Read more here.

Supported platforms:

Windows
UWP
macOS
iOS
Android
Standalone VR devices are not supported.

Please see Technical details below for additional technical requirements.

Support and Community

💬 You can get an answer to any question in just 24 hours. Feel free to contact us on our Discord server.

✉️ Do you prefer email? Not a problem – you can contact us via: [email protected]

📄 Perhaps your questions are already covered in the User Guide.

🎞️ Tutorials and demos are available on YouTube.

ℹ️ Check our blog for the latest updates and information about Zibra Liquid and other upcoming products of our company.

Editor platforms:

Windows

Supported Graphic API: DX11, DX12, Vulkan
Supported CPU Architectures: x64
macOS

Supported APIs: Metal
Supported CPU Architectures: x64, arm64
Build platforms:

Windows

Supported Graphic API: DX11, DX12, Vulkan
Supported CPU Architectures: x64
UWP

Supported Graphic API: DX11, DX12
Supported CPU Architectures: x64
macOS

Supported Graphic API: Metal
Supported CPU Architectures: x64, arm64
iOS

Supported Graphic API: Metal
Supported CPU Architectures: arm64
Supported OS: iOS 12 or later
Supported Devices: iPhone 6s or newer (Metal GPU Family Apple3 or higher)
Supported Xcode versions: 14.2 or newer
iOS Simulator is unsupported
You can run iOS build on Apple Silicon instead
Android

Supported Graphic APIs: OpenGL ES 3.2, Vulkan
Vulkan is strongly recommended, we may remove OpenGL support in future updates
Supported CPU Architectures: armv7, arm64
Supported OS: Android 7.0 or later
Meta Quest 2 and Pro are not supported
VR is not supported in this version

If you need VR support consider Zibra Effects.

Unity version: 2021.3 or later (the latest patch version is recommended)

Supported Render Pipelines: Built-in RP (BRP), URP, HDRP

📲 Note on Android device support:

We recommend using Vulkan API instead of OpenGL ES to get the best performance. The liquid is meant to be used on modern high-end devices released after 2019.

Check the mobile GPU performance table to see which GPUs and devices are supported.

You can also run the simulation with our Android benchmark demo (apk) to check how it works on your target devices and see the basic stats. We’ve made our own tests which you can see here.

Related Videos