3D WebView for Android (Web Browser)

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This is a paid asset, but now you can download 3D WebView for Android (Web Browser) for FREE, but please remember this package is provided only for learning purposes or to be able to test before buying the product, NOT FOR COMMERCIAL PURPOSES.

Detail this asset from Unity Store: Original Link

3D WebView for Android (Web Browser) v3.16.1

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Easily display and interact with web content in 3D or 2D using the web browser plugin trusted by over 1000 developers. See the developer site for full documentation.

🌐  Load a webpage from a URL or HTML string

📺  Watch videos and YouTube

<>  Create UIs with HTML

⚡️  Get started fast with the 3D WebViewPrefab or 2D CanvasWebViewPrefab, which render to a Texture2D and handle user interactions (click, scroll, hover, drag)

📱  Includes a Native 2D Mode optimized for mobile

⌨️  Type with the included on-screen keyboard or native keyboard

• C# source code for a unified API that works seamlessly across Android, iOS, Windows, macOS, WebGL, and UWP / Hololens

• Comprehensive API for controlling the browser and listening to browser events

• Execute JavaScript

• Send messages from JavaScript to C# and vice versa

• View PDFs

• Also includes extra platform-specific APIs

• Supports transparent pages

• Powered by the Android System WebView

Examples

• 3D WebView’s included demo scenes:
◦ SimpleWebViewDemo
◦ CanvasWebViewDemo
◦ AdvancedWebViewDemo
◦ CanvasWorldSpaceDemo
◦ PopupDemo

• Oculus example (Quest, Rift)

• XR Interaction Toolkit example

• AR Foundation example

• Cardboard example

System requirements

• Unity 2017.3 or above

• Supports both Mono and IL2CPP

• Android 5+ (armv7, arm64, x86, x64) with OpenGL or Vulkan

Important notes and limitations

• This package only supports Android. To support other platforms, you can install additional 3D WebView packages (Windows and macOS, iOS, WebGL, UWP, or create a custom bundle). All of the 3D WebView packages work seamlessly together, so all you need to do is install them into the same project, and then 3D WebView automatically detects and uses the correct plugin at runtime and build time.

• 3D WebView’s native Android plugins are provided as precompiled libraries, and the native source code for them is not provided.

• 3D WebView’s native Android plugins can’t run in the editor, so a mock webview implementation is used by default while running in the editor. However, you can actually load and render real web content in the editor by also installing 3D WebView for Windows and macOS into the project.

• This package supports Universal Render Pipeline (URP), but WebViewPrefab doesn’t currently support the “SRP Batcher” option. So, when using URP, you must either disable SRP Batcher in URP settings or use CanvasWebViewPrefab instead of WebViewPrefab.

• Vulkan support requires the VK_ANDROID_external_memory_android_hardware_buffer Vulkan extension and Unity 2020.2 or newer. For more details, please see this page.

• The browser’s “fullscreen” feature is supported only in Native 2D Mode.

• The Android plugin embeds PDF.js from Mozilla, so you must display a copy of its included Apache 2.0 license in your Android app’s about page or credits.

 

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