Vertex Ambient Occlusion Generator

by [email protected]

This is a paid asset, but now you can download Vertex Ambient Occlusion Generator for FREE, but please remember this package is provided only for learning purposes or to be able to test before buying the product, NOT FOR COMMERCIAL PURPOSES.

Detail this asset from Unity Store: Original Link

Vertex Ambient Occlusion Generator v2022.2 (Latest version)

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Vertex Ambient Occlusion Generator v2022.1

(Tested with Unity version 2020.3.23f1)

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Editor and runtime solution for generating mesh ambient occlusion.

Editor tool automatically bakes generated AO inside any mesh vertex buffer (uv0 – uv7, normal, tangent or vertex color) with a variety of styles, save and mesh combine options.

Editor tool supports all render pipelines.

Runtime API generates AO per-vertex and returns result as a float[] array.

The runtime API currently supports only Built-in and Universal render pipelines.

Before purchasing check documentation for better understanding how tool works and what limitations it has and try this editor tool on your models, to see how AO is calculated and what results expect.

Asset is already included in the Amazing Tools Bundle.

Note:

• Scripts are packed in dll.

• Ambient occlusion is calculated per-vertex and its quality depends on the mesh vertex count.

Have questions? Forum.

Support and bug report: [email protected]

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Supported Unity versions:

• Unity 2019.4, 2020.3 and 2021.3 LTS versions are fully supported.

• Unity alpha and beta versions are never supported.

• Unity ‘tech release’ versions are not officially supported.

 

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