DLSS – Upscaling for Unity

by [email protected]

This is a paid asset, but now you can download the “DLSS – Upscaling for Unity” for FREE, Please keep in mind this package is provided only for learning purposes or to be able to test before buying the product, NOT FOR COMMERCIAL PURPOSES.

For more detail this asset from the Unity Asset Store: Click Here

DLSS – Upscaling for Unity v1.2.3

Download Now

Optimize and increase your framerate with DLSS! This tool does its magic by upscaling lower-resolution input to generate high-quality frames. This boosts performance with close to no quality loss!

Boost your frames with DLSS Upscaling for Unity!

DLSS is an upscaling technique, creating high quality and resolution frames based on lower resolution input. By using this, your project can run in a drastically lower resolution without losing visual quality and increasing the framerate!

If your project is limited by GPU performance, DLSS will give you a higher framerate. If a project is limited by CPU performance, all it will do is make the GPU workload lower. While this may seem like a big limitation, it also means a laptop will use way less battery power when using DLSS!

Easy to use

Simply drag our DLSS component on your camera and you’re all set to go!

Both Built-in and URP are a simple drag and drop.

DLSS has been extensively tested with all default Unity Post-Processing, however we can’t guarentee that all custom Post-Processing assets will work out of the box. If you run into problems with custom assets, contact us and we’ll see if we can help add support for it!

AAA Anti-Aliasing

DLSS features a high quality Spatial Anti-Aliasing built-in. Get rid of those jagged edges and flickering while also improving your project’s performance!

If you run across any issue with implementing DLSS , please read our Documentation or contact us on Discord or the Forum.

Even while the asset has been rigorously tested, there are always edge cases that are difficult to foresee, please contact us if you run into any issue!

Boost even further with FSR 3 – Upscaling for Unity

Do you need upscaling for your players on AMD GPU’s or other platforms? Try out our FSR 3 – Upscaling for Unity asset

Third Party Integrations / Connections

These assets have added specific support for DLSS Upscaling for Unity. Please note that these assets are not included! If you need support for these assets, please contact the original developer.

Unified Settings & Game Options UI – A settings template with one unified interface for all render pipelines (URP, HDRP, Built-in) and input systems (old and new).

Current supported Unity Render Pipelines:

Built-in (BIRP) and Universal Render Pipeline (URP).

Current supported platforms:

Windows x64 (DX11, DX12 and Vulkan)*
*Nvidia RTX GPU’s only!

Related Posts

Leave a Comment