Modular 3D Text – In-Game 3D UI System

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Easily create texts as 3D meshes and build a complete 3D UI system. Just right-click in the scene hierarchy and create 3D UI just like creating a cube.

For more detail this asset from the Unity Asset Store: Click Here

This is a paid asset, but now you can download the “Modular 3D Text – In-Game 3D UI System” for FREE, Please keep in mind this package is provided only for learning purposes or to be able to test before buying the product, NOT FOR COMMERCIAL PURPOSES.

Modular 3D Text – In-Game 3D UI System v4.6.4b

VIP Only

Introducing Modular 3D Text – the ultimate solution to build a unique and eye-catching experience for your users. With user-friendly custom inspectors, spend less time learning and just get down to making games.

⭐ DOCUMENTATION ⭐ Unity FORUM ⭐

📦Features📦

Among the many features of this 3D UI engine, some are:

✅ Real-time Typing

Type in edit mode or play mode to create meshes as separate objects or as a single mesh.

✅ Powerful & flexible 3D UI elements

A complete suite of 3D UI elements similar to Unity’s native 2D UI, but a lot more flexible.

Enjoy less learning curve & more productivity.

✅ 3D Layout Systems

Easily organize 3D objects in the scene with an easily extendable and efficient layout system.

✅ Sample Scenes

Includes 16 simple sample scenes to get acquainted with different features of the asset which includes an interactive tutorial for modules and some example use cases to get inspired.

✅ Modules

Drag & Drop Modules make it easy to do more with your texts.

Modules are Scriptable objects primarily used to animate, Add/remove components, etc.

Their very simple structure means even beginner coders can create their modules without a hassle.

✅ Fonts

Includes 85 pre-built 3D fonts. You can also create 3D fonts from TTF files within Unity or in Build.

Created to be easy to use for anybody. Just Click the Create Font Button, and select your font, Within a few seconds your 3D font will be ready to be saved & used.

✅ Input System

The asset supports both the new input system and the legacy one. Because the entire asset was created with modularity in mind, you can easily add/remove what you need.

Don’t need touch/mouse support? Remove it. Don’t need button support? Remove it.

Don’t like how the inputs are handled in the asset? You can even create your implementation of the input system with the help of easy-to-use documentation.

✅ Package Importer

The asset now supports a one-click importer that makes sure users have the right materials for their pipeline on import and avoid pink materials. (Documentation)

The asset importer also provides optional packages.

✅ Assembly Definition Files

Easily set up assembly definition files with a click of a button.

✅ XR

Support for the XR Toolkit can be added via a package included in the asset.

⚠ Known Limitations ⚠

The asset doesn’t work with some languages/fonts like Arabic, and Bangla that have connected characters.

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Need help? Contact support: [email protected] (mailto link)

You might also be interested in our other assets

→ 3D Icons Mega Pack | A collection of 3D Icons perfect for your 3D in-game UI.

→ Modular To-do lists | The ultimate offline unity project management asset.

→ Better Transform | The way the transform inspector should have looked by default.

✅ Input

Supports key control, mouse control, and touch.

✅ Shader

You should be able to use any shader/material you can use on a cube.

✅ Module Extensibility:

You can easily write your own modules to do various things with them according to your project’s needs.

Example: Pass the letters into a VFX Graph.

✅ Operating System

There is no known limitation to OS.

It is tested with Windows, Mac, Android, Apple iOS, Oculus Quest, and HTC Vibe.

 

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