HyperCasual – Arcade Idle Engine

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Introducing the HybridCasual – Arcade Idle Engine, the ultimate solution for making Arcade Idle Games in Unity. Elevate your game development experience with this fully customizable, high-performance Arcade Idle Engine designed to supercharge your productivity and streamline prototyping.

For more detail this asset from the Unity Asset Store: Click Here

This is a paid asset, but now you can download the “HyperCasual – Arcade Idle Engine” for FREE, Please keep in mind this package is provided only for learning purposes or to be able to test before buying the product, NOT FOR COMMERCIAL PURPOSES.

HyperCasual – Arcade Idle Engine v4.0.1

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👉 Key Features:

🔧 Comprehensive Customization: Shape your vision effortlessly with a fully customizable engine that adapts to your creative needs. Every gameplay mechanic is under your control.

📖 Extensive Documentation: Dive into an extensive documentation resource that serves as your roadmap throughout the entire development process. No matter your level of expertise, crafting your dream game has never been more accessible.

🎮 From Prototype to Production: Unlike other templates, the HybridCasual – Arcade Idle Engine is not just about rapid prototyping; it’s a powerful tool for full-scale game production. Seamlessly transition from idea to final product without compromising quality.

🛠️ Extendable Architecture: Built with extensibility in mind, the engine allows you to effortlessly add new features, creating a unique and personalized gaming experience.

🎮 Genre Flexibility: While crafted with HyperCasual/HybridCasual genres in mind, the engine’s versatility allows it to adapt seamlessly to any game genre. Explore examples in the demo scene and have a sneak peek at what is possible with included prefabs.

🌐 Support and Community:

💬 Discord Community: Join our vibrant Discord community to connect with fellow developers, share insights, and seek assistance. Collaboration is key to unlocking the full potential of the Arcade Idle Engine.

📚 Responsive Support: Have questions or facing challenges? Reach out through Discord or drop an email at [email protected]. Your success is our priority.

👀 Take a sneak peek into what the HybridCasual – Arcade Idle Engine offers:

Holistic Solution: The HybridCasual – Arcade Idle Engine is not just a tool; it’s a complete solution, providing all the elements you need for a successful game development journey.
Endless Possibilities: Explore the vast potential of the engine, allowing you to bring your unique vision to life. From idle mechanics to dynamic gameplay, the possibilities are limitless.
Performance-Driven: Experience high performance and optimized gameplay, providing players a flawless and enjoyable gaming experience.
Prototyping Speed: Boost your prototyping speed and bring your game ideas to life faster than ever before.
Multiplatform Compatibility: Build games for various platforms, ensuring your creations reach a wide audience.
🔗 Explore the endless possibilities and unleash your creativity with the HybridCasual – Arcade Idle Engine. Your journey to crafting captivating games starts here!

For any inquiries or assistance, feel free to join our Discord community or consult the detailed documentation.

Asset uses [OdinSerializer] under [Apache License];

Asset uses [kenney_survival-kit] under [Creative Commons CC0];

Asset uses [Ultimate Platformer Pack] under [Creative Commons CC0];

Asset uses [naughty-attributes] under [MIT License];

Asset uses [Ultimate Platformer Pack] under [Creative Commons CC0];
Technical details

Feature List:

Full source code
Save & Load System
Flexible Scriptable Object Pooling System
Random Level Generator
Inventory
Resource Monitors
Item Seller ( Floating Text, Floating Image)
Item Collectors ( Stockpiler, Multiple Condition)
Item Spawner
Gathering tools (axe, pickaxe)
Gatherable stuff (tree, ore)
UI Resource Monitoring
UI Joystick
Character Controller
Supported platforms: Tools mostly use coroutines in the background, so it’s not dependent on any platform.

If you are creating a new project, then make sure to switch the build target to mobile (Android/iOS) and then import the DOTween. Asset contains Odin Serializer which requires the project to be in .Net Framework instead of .Net Standard.

After importing the asset, you will see two scenes. Showcase scene is all about showing all the features in the most straightforward way while Sample Game scene tries to replicate a typical Arcade Idle game scenario. You can find both of the scenes under the directory: ArcadeIdleEngine/Demo/_Scenes/

In the next section, we’ll explain systems, so you have better understand overall. If you are still confused, analyze scenes and prefabs to understand how they work. I did my best to simplify as much as possible but because it’s an Arcade Idle genre, it gets quite complicated pretty easily.

Supported OS: Any

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