Material Timeline Track

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This is a paid asset, but now you can download Material Timeline Track for FREE, but please remember this package is provided only for learning purposes or to be able to test before buying the product, NOT FOR COMMERCIAL PURPOSES.

Detail this asset from Unity Store: Original Link

Material Timeline Track v1.0

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Use Timeline to blend material properties.

The package includes two custom tracks:

* The Material Track edits properties of a material directly, changing it everywhere in the scene.

* The Renderer Track overwrites a selection of a renderer’s material slots, thus changing only one specific object. Material Property Blocks are used, so instancing isn’t broken.

Both tracks feature:

* Layers (a.k.a. Override Tracks)

* Clip extrapolation

* Set/Blend Float/Range/Color/Vector

* Set/Blend Texture2D/RenderTexture

* Set/Blend Texture Tiling/Offset

* Set Texture3D

* Set CubeMap

All blending can be done between two clips, or with the original value set in the material.

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