Mfuscator: IL2CPP Encryption

by [email protected]

Mfuscator was developed to protect Unity IL2CPP builds using several uncommon techniques inspired by AAA games (e.g., Genshin Impact). These techniques include metadata encryption and initialization pattern obfuscation.

For more detail this asset from the Unity Asset Store: Click Here

This is a paid asset, but now you can download the “Mfuscator: IL2CPP Encryption” for FREEPlease keep in mind that this package is provided only for learning purposes or to test before buying the product, NOT FOR COMMERCIAL PURPOSES.

Mfuscator: IL2CPP Encryption v1.2.4

VIP Only

> Info ⚙️

Mfuscator was developed to protect Unity IL2CPP builds using several uncommon techniques inspired by AAA games (e.g., Genshin Impact). These techniques include metadata encryption and initialization pattern obfuscation.

The purpose of Mfuscator is to impede the reverse-engineering efforts of hackers targeting your game. It distinguishes itself from more widely known obfuscation methods for mono (e.g., “control flow”) by ensuring that game performance remains unaffected while making reverse-engineering (or dumping) tools for Unity IL2CPP fail.

The entire process is automated and seamlessly integrated, requiring no manual configuration or extensive documentation reading. By simply importing Mfuscator into your project and initiating the build, the protection measures are applied.

> Compatibility 🛠️

Architecture: x64, ARMv7, ARM64

Editor: Windows (2021/2022 LTS)

Build: Windows, Linux, Android

A project must be built in a compatible Unity Editor (listed above).

> Recommended for use with 🔗

Warden (new) or ACTk

Feel free to join our Discord to learn about and discuss Mfuscator.

 

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