Modular Desert Town – Desert City – Desert Village

by [email protected]

Built from the ground up for unity while utilizing to it’s fullest potential our brand new 3 Lane style map is the perfect addition to your next shooter/Esports title!

For more detail this asset from the Unity Asset Store: Click Here

This is a paid asset, but now you can download the “Modular Desert Town – Desert City – Desert Village” for FREE, Please keep in mind this package is provided only for learning purposes or to be able to test before buying the product, NOT FOR COMMERCIAL PURPOSES.

Modular Desert Town – Desert City – Desert Village v1.0

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Story: Built from the ground up for unity while utilizing to it’s fullest potential our brand new 3 Lane style map is the perfect addition to your next shooter/Esports title!

🕹️Playable Demo Map

Features

Massive – 178 Unique meshes that enable the creation of massive middle eastern themed cities and towns!
Modular – Enjoy a fully modular kit to create your own desert themed environments with ease!
Decals – Use our decals to add instant detail to this kit or any of your other environments.
Vertex Paint – Add even more instant detail using a versatile vertex painting function which works on almost all pieces of the map!
Parallax Occlusion – Ensures otherwise stylized flat surfaces are volumetric and extra crispy!
Adjustable – Very adjustable wall/floor materials via material Instance
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Technical details

Features:

178 Unique Meshes
Attention to Detail / AAA Quality
Controllable parameters in Materials
High Quality Assets
Game ready/Optimized
Unique Concepts of Assets
High Attention to Details
Complex vertex paint setup with multiple layers
Finished demo map with cinematic lighting
Advanced shadergraphs, which supports lots of features, multiple normal maps, vertex paint, etc
Modular architecture meshes and game ready props
Material Variations For Some Assets
Number of Unique Meshes: 178

Vertex Count: 108 -2506

Number of Materials : 89

Materials: This asset contains PBR based materials which means each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.

Number of Textures: 175

Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity

Texture Resolutions: (512×512,1024×1024,2048×2048,4096×4096)

Props: Antennas, Barrels, Books, Cabinets, Chair, Pipes, SignBoards, Ladder etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]

Architecture: Ground, Walls, Columns etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Render Pipeline Disclaimer:

This package was created as HDRP. URP file included.If you want use URP, you can import it.

 

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