Sci-Fi Heavy Station Kit hangars

by [email protected]

This is a paid asset, but now you can download Sci-Fi Heavy Station Kit hangars Free.

Detail this asset from Unity Store: Original Link

Sci-Fi Heavy Station Kit hangars v2.50 (Latest version)

Download Now

This Package is the Sci-Fi Heavy Station Kit hangars, and it is about room-sized gateways that allow various vehicles to let in, then heavy cranes do the unload process. Meanwhile, in narrow corridors aggregates are working full throttle, and a web of modular pipelines is leading the eye into the depths of the station… This is Publisher’ vision of the Asset. For actual facts check with screenshots.

STATS
Materials – x18 (x41 Variants), x6 Displays, x1 Sky

Metalness – Workflow

Linear – Color space

Deferred – Rendering path (for SSR)

Built-in – render Pipeline (for SSR)

Lightmaps – not custom

Shader Render Pipeline compatibility – no custom shaders present

Script compatibility – recommended 2019.4+

Post Processing & SSR – by Unity Technologies

This is a Sci-Fi Environment. It is a Modular Kit.
You can Expand it. And you can Buff it.

➥ Expanding will get you:

an environment of another purpose – like colony in addition to hangars.

Interior sizes:

dugout “S”, colony “M”, base “X”, hangars “XL”

➥ Buffing will get you:

more power over this particular Kit – ID maps to Mod texturing, more Prefabs, etc.

Coming with AUGMENTED version.

DEALS
Get AUGMENTED for $30 instead of $60

Upgrade allows Owners of normal version get AUGMENTED by paying the difference only.

The price of AUGMENTED will change accordingly if logged in Unity Asset Store Account.

Sales

Leave your email to be notified on either Personal or Official Asset Store Sales.

These are 50% off. You can leave your email here Contact form

☂ For a Smooth ride ☂
First Install Post Processing (if you hadn’t yet):

Clean 3D Project & Color Space set to Linear is Recommended.

✔️ Window➥Package manager➥Post Processing➥Install

Import asset!

📌 Links
Documentation | Website | Other assets | Contact form | Twitter | Forum | Discord 📌

OVERVIEW – list of features and prefabs
♫ Sounds

Doors (Open/Close, Blocked)

Ambient (2x Station, 2x Devices)

Automated Elevator (Up/Down)

Gateway (Start/Stop, Move, Fold)

Also included are all sounds of Sci-Fi Heavy Station Kit overall ♫

💫 C# Animations

Gateway Gates gates that cover all the Gateway. They are made using huge planks, and when Gates are operating they play folding Animation along with Sounds

Regular are W13.6m x H9m

Small are W4.1m x H9m

Gates are W5.4m x H3.9m

Doors can be pre-set using pool of 7 Modes.

Displays C# animated displays. 6 pieces. 💫

Unique Core Construction elements to the Sci-Fi Heavy Station Kit hangars: Floors, Walls, Arches, Outside Walls (Top-Down Theme), and Supports.

Unique Transition Facilities: Doors, Gates, Gateways, Ladders, Elevators.

13 themes total of 183 Prefabs, covering:

➥ x11 Aggregates, Ballons and Cables, Cargocase, Consoles, Rail and Crane modular system, Reactor and Server

➥ x18 Arches are three types of L shaped design elements, with customizable solid and/or transparent pieces

➥ x6 Displays 6 animated textures

➥ x5 Door and Gate

➥ x1 Elevator

➥ x64 Floors come as Floor Frames in sizes of 10 and 5 meters. There are also two types of narrow Transition elements and four kinds of Hand-rails. There are solid and transparent Floor Fill pieces to fit in floor frames

➥ x4 Outside has modular energy barrier, huge stairs, animated radar, cone-shaped station

➥ x15 Gateway are room-scaled areas for vehicles, with full-sized animated gates

➥ x6 Props are small and medium barrels, a small battery, small to medium to big boxes, and a small but narrow and long box that can be stacked on itself in pyramid form

➥ x15 Supports

➥ x7 Top Bottom three different pieces

➥ x15 Top-Down has four types of walls for outside, and elements to close gaps for Top-Down use

➥ x16 Walls has 5 and 10 meters elements, flat and L and C shaped, with openings for doors, gates and windows

UPDATE
Overhauling of the following in v2.x, which came after v1.2:

MAPPING

To significantly reduce Drawcalls, most models were packaged into Themes. Each theme uses a single Material. Some UVs have a bit of free space, which has been reserved for future updates (thus adding new objects will not require additional materials).

MODELING

An amplified look and optimization for the old objects; new objects were added to expand Your opportunities for creative development.

TEXTURING

Adventuring in the world of PBR, all the materials now possess Metallic maps.

PSD for GUI is included.

SCRIPTING

Earlier scripts have been corrected and expanded upon, and for widening the possibilities of the kit, new scripts have been created.

Not even scratched the surface… One would say: let the work speak instead. But is there even work to speak?

DISCLAIMER
➥ Screenshots are more recent than video

➥ “GUIDELINES” videos show pieces of other Sci-Fi Heavy Station Kits so you can actually see the compatibility itself, so that pieces are not included

➥ Video shows 3rd party assets. These are links to Free third party assets shown that are not included: Post Processing Stack v2, ground Texture, Rocks assets, and Standard Assets Water

😎 Shout-out – Special Thanks!
Special Thanks for Taking Time and Leaving the Kind Review goes to:

[ Your Name Could Be Here! ] DgoodingIndi, dabbs, cuoshen, DayWalker, docsavage, MariBR, ssttee22, MOSTY 😎

TL;DR
➥ It is a series of modular artistic kits, and the pieces of one kit are compatible with another kit, within Sci-Fi Heavy Station series. Base & Hangars & Colony & Dugout shares 4 Purposes, 4 Interior Sizes (dugout “S”, colony “M”, base “X”, hangars “XL”) and 1158 Prefabs.

➥ Customization options to configure the variety of level using Floor Fills, Top-Bottom and other for Your needs

➥ Station with Exterior + Top Down

➥ ♫ Sounds ♫ + 💫 C# Animations 💫

➥ 🔍 For list check “Technical Details” drop out at the bottom 🔍

🔍 Hint – more info needed? 🔍
⬇⬇⬇ To reveal, press on the “Technical details” words below ⬇⬇⬇

Related Posts

Leave a Comment