Stylized Tuscany Seaside City

by [email protected]

Stylized Tuscany Seaside City with 101 meshes. There is a lot of different type of Assets to help you create or polish your Environments.

For more detail this asset from the Unity Asset Store: Click Here

This is a paid asset, but now you can download the “Stylized Tuscany Seaside City” for FREE, Please keep in mind this package is provided only for learning purposes or to be able to test before buying the product, NOT FOR COMMERCIAL PURPOSES.

Stylized Tuscany Seaside City v1.0

VIP Only

Description

Stylized Tuscany Seaside City with 101 meshes. There is a lot of different type of Assets to help you create or polish your Environments.

If you will have any questions or support requests feel free to contact our team with: [email protected] email address

Here you can join Leartes Asset Platform Discord Server ( Cosmos ) to get discounts.

Features:

High Attention to Details

Game-ready / Optimized

Unique Concepts of Assets

High-Quality Assets

Number of Unique Meshes: 101

Average Number Of Polys: 4500

Collision: Yes [Automatically generated)

LODs: Yes

Number of Materials and Material Instances: 92

Number of Textures: 77

Texture Resolutions: 4096, 2048,1024

Supported Development Platforms:

Windows: Yes

Mac: Yes

Texture Map Types: Base Color / Diffuse, Normal, Combined maps (MRAOH) Smoothness / Roughness, Metalic, Opacity, Ambient Occlusion,Object Relation

Materials: This asset contains PBR based materials which means each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion,Object Relation, Metalic and Opacity Texture Maps according to the material.

Key Textures:

-Props: Box, Boats, Bike, Bench, Bodyboard, Bucket, Chair, Light, Houses , Windows, Croisant etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, ORM, Metalic]

-Architecture: Walls, Ceilings, Ground Tiles, Roofs,[Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO,ORM, Metalic]

Render Pipeline Disclaimer

This environment is designed to work in HDRP by default, and currently it is not compatible with any other render pipelines.

 

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