SVGAssets

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Detail this asset from Unity Asset Store: Original Link

This is a paid asset, but we’ll share SVGAssets Free for you. Enjoy!!!

SVGAssets v1.3.5

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SVGAssets is a runtime library for reading SVG files and render them on Texture2D objects.

For projects that need to run across a wide range of devices, with different resolutions, SVGAssets simplifies your life: a single SVG file is enough, you won’t need to maintain multiple copies of the same texture image, at different resolutions, anymore!

Automatic generation of sprites from SVG files

– Really optimized texture atlasing, built at runtime on the target device

– Automatic deployment system: textures removal and regeneration on the target device

– Final player file size reduction, avoiding bitmaps deployment at all!

– Separate rendering of first level groups (SVG ‘g’ tags)

– Based on the robust AmanithVG SRE rendering engine

– Really high antialiasing quality: analytical pixel coverage

– Really fast rendering: 30ms tiger on Nexus4 at max resolution

– Support of SVG Tiny 1.2 specifications with the exception of animation, text, images

– Support of some SVG Full 1.1 features: radial gradients, gradients spread modes, path ‘d’ attribute complete syntax, inline styles.

– Cross platform: desktops (Win, OSX, Linux), mobile (iOS, Android), 64bit support!

The package includes a standalone SVG player based on the SVGAssets technology; this player allows you to test SVG assets before to use them inside your Unity projects.

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