Will’s Room Environment, Dormitory Room Environment

by [email protected]

Will’s Room with 126 Unique Meshes. Including all showcased assets, and high-quality assets. With a good level of detail and optimized for Gameready Projects. The environment made by talented Artist ‘Jonjo Hemmens’.

For more detail this asset from the Unity Asset Store: Click Here

This is a paid asset, but now you can download the “Will’s Room Environment, Dormitory Room Environment” for FREE, Please keep in mind this package is provided only for learning purposes or to be able to test before buying the product, NOT FOR COMMERCIAL PURPOSES.

Will’s Room Environment, Dormitory Room Environment v1.0

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Features:

126 Unique Meshes
Attention to Detail / AAA Quality
All Building Assets are Modular
Controllable parameters in Material Instances
High Quality Assets
Game ready/Optimized
Unique Concepts of Assets
High Attention to Details
Material Variations For Some Assets

Texture Sizes:

4096
2048
1024
Texture Size: 4096 for detailed Assets, 2048 for Mid sized Assets, & 1024 for small assets

Collision: Yes, Automatically Generated

LODs: Yes, 3 LODs for complex assets

Average Poly Count: around 1K up to 15K

Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity

Materials: This asset contains PBR based materials which means each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.

Props: Books, Lamps, Bed, Chair, Desk, Clothes, Vase,etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]

Architecture: Ground, Walls, Floors, Windows, etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]

Number of Meshes: 126 Unique Meshes

Number of Materials and Material Instances: 221

Number of Textures: 350

Supported Development Platforms: All Platforms

Render Pipeline Disclaimer:

This package is designed for these three render pipelines: HDRP, URP and Built-In pipelines.Scene will open HDRP as default. If you want to open URP or Builtin scenes, you need to create empty file and drag-drop package in your file. Renders and animations were created in HDRP.

If you want to populate your game environments or any kind of Virtual Production levels here is the pack that you get and use to get high-quality visuals and well-optimized assets.

For all your promotional requests, technical support needs, and suggestions, please create a ticket.

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