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Skill & Attack Indicators

by [email protected]

This is a paid asset, but now you can download Skill & Attack Indicators for FREE, but please remember this package is provided only for learning purposes or to be able to test before buying the product, NOT FOR COMMERCIAL PURPOSES.

Detail this asset from Unity Store: Original Link

Skill & Attack Indicators v1.4.0 (Latest version)

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Skill & Attack Indicators allows you to easily visualize attacks and skills to your players. Choose one of the indicators, configure the texture and settings and you are ready to go.

Skill & Attack Indicators offers an out-of-the-box solution for any skill and attack indicators you want to visualize. Fully configurable textures, radius, and colors. Comes with support for ‘fill amount’ and 4 types of indicators.

Curious? Try the demo!

🌐 WebGL demo

Features

Line: Configure a directional indicator with a configurable length.
Arc: Configurable arc-based indicator. Fully configurable size and arc radius
Circle: Configurable circle-based indicator.
Scatter: Configurable multi-line combination indicator. Configure the number of lines, length, and offset between each line.
Supports both 2D and 3D projects and game solutions.
Includes 21 different textures to play around with. It is possible to change all of the textures with your own version suiting your project.
Projector: A projector example is included which supports visualization on ALL surfaces (terrain, uneven, flat).
Pipelines: Built-in, SRP, and URP pipelines are all completely supported.
Progress: Set the ‘progress’ of an indicator which allows you to gradually fill up the indicator with a color, comparable to the fill amount seen in Unity’s standard components. Change the origin of the fill amount to Left, Right, Bottom, Top or from the Center.
Two complete demo scene showcasing how to implement and use the asset.
The possibilities are endless! Want to make an RPG, MMO, Tower Defence, Roguelike, or something else? Everything is possible.
Tested and optimized for mobile platforms (iOS and Android) and web (WebGL).

Known limitations:

* Uneven terrain supports built-in render, URP and SRP render pipeline. The HDRP render pipeline is not supported. The standard flat-ground solution can still be used on ALL pipelines.

Check out some more of DTT’s assets

Star Shader
Memory Match Game Template
Maze Game Template
Extended Debug Logs
Player Prefs Enhanced
Procedural UI
Infinite Scroll View
Paginated Scrollviews

Curious about what else we got to offer?

Please check out our publisher page or visit our website!

A question or suggestion? We would love to hear from you.

We are always looking to improve our assets to suit your needs.

If you have any questions (before or after purchasing it), always feel free to contact us at: [email protected] (We typically respond within 4-5 business days)

❤️ Reviews are very much appreciated, we love to hear what you think of the asset.

Quality

All code is extensively and clearly commented
Optimized for mobile development
Contains an extensive PDF with documentation

Compatibility

Tested and verified from Unity 2020.3 onwards on:

iOS
macOS
Android
Windows
WebGL

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